Arachnoslide
This game was created with C++ and SDL2. The entire game requires only one button. In Arachnoslide, the goal is to use an ant to free all the ants trapped in a spiderweb and safely guide them to the goal. Of course, the spiders won’t make it easy for you.
To move the ant, you need to plan its actions in advance. A pointer runs along the left side of the screen, cycling through the available actions. When the desired action is highlighted by the pointer, press a button to select it. Holding the button opens the menu; once the desired menu option is highlighted, release the button to select it. Using this system, you can enter a level code or a challenge (multi) code. The challenge code lets you compete against others—a simple, budget-friendly multiplayer mode :-). The included images explain what each symbol represents.
Comments
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This is one of my favorite games from this jam! I love the art, music, modes and overall game concept! I honestly don't have many criticisms or advice. Also it is super impressive you got multiplayer working in a week, while I didn't get to try it with someone, its really cool you did that. Def top 3 games I've played this jam