🎮 Welcome to my tiny game dev corner! 🎮
I love coding games – mostly with C++, SDL2, and OpenGL. Why? Because I can. And because I appreciate minimalism – no unnecessary dependencies, no bloated frameworks, just pure, raw code magic.
I make low-resolution games. Not because it’s retro (okay, maybe a little), but mostly because I can’t draw. Pixel mush? That’s my signature style! But hey, as long as it’s fun, who cares about fancy graphics, right?
My editor? Of course, Vim. If a game requires a mouse, that’s fine – but my editor? No way. My setup is so minimalistic, even my toaster has more GUI than I do.
I love Game Jams and frequently throw new games into the wild – so check them out, give them a spin, and let me know what you think! (But be nice, or I’ll cry into my Makefile.) I’m not here to make money, just to make games and have fun. So, go on, give them a try! 🚀